Winged Samurai
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This article needs additional citations for verification. (November 2017) |
Winged Samurai | |
---|---|
Publisher(s) | Discovery Games |
Designer(s) | David Wesely |
Programmer(s) | Stephen Goss[1] |
Platform(s) | Apple II, PET, TRS-80, Atari 8-bit[1] |
Release | 1980 |
Winged Samurai is a 1980 video game designed by David Wesely and published by Discovery Games for the Apple II, Commodore PET, TRS-80, and Atari 8-bit computers.
Gameplay
Winged Samurai is a game in which the player is in command of 16 Japanese fighter aircraft and must destroy bombers on their way to Rabaul.[2]
Reception
Forrest Johnson reviewed Winged Samurai in The Space Gamer No. 33.[2] Johnson commented that "Unfortunately, in creating this historical authenticity, the programmer sacrificed the game to the simulation. The display is purely two-dimensional, and the graphics are unimpressive. ... The game is not real time. You can take all day to make your combat decisions. ... Recommended to historical aviation gamers."[2]
Reviews
References
- ^ a b "Winged Samurai". Atari Mania.
- ^ a b c Johnson, Forrest (November 1980). "Capsule Reviews". The Space Gamer (33). Steve Jackson Games: 36–37.
- ^ https://strategyandtacticspress.com/library-files/Moves%20Issue56.pdf
External links
Categories:
- Articles needing additional references from November 2017
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- Short description matches Wikidata
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- 1980 video games
- Apple II games
- Atari 8-bit computer games
- Commodore PET games
- TRS-80 games
- Video games developed in the United States
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