SimGolf
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SimGolf | |
---|---|
Developer(s) | Maxis |
Publisher(s) | Maxis |
Designer(s) | Vladimir Vinetsky |
Programmer(s) | Olexander Bilyk Oleg Mouraveinick Serg Butenko Vasyl Tsvirkunov |
Artist(s) | Sharon Barr Shannon Galvin |
Composer(s) | Jerry Martin |
Series | Sim |
Platform(s) | Microsoft Windows |
Release | November 15, 1996[1] |
Genre(s) | Sports |
Mode(s) | Single-player, multiplayer |
SimGolf is a video game created by Maxis in 1996. The game allows players to design their own golf courses and play them.
Gameplay
The player can design their own golf course, being able to lower and raising the terrain, and can add trees, traps, lakes and other natural hazards.
Players can play on the golf course they have designed or play the two existing courses designed by Robert Trent Jones Jr.
The mouseswing interface lets the player use their mouse to hit the ball, and leaves the driving, chipping and putting to the player. (The traditional "power bar" option is also available.) [2]
Critical reception
The game received a score of 2 out of 5 stars from Computer Games Strategy Plus.[3]
See also
References
- ^ "Online Gaming Review". 1997-02-27. Archived from the original on 1997-02-27. Retrieved 2023-04-16.
- ^ "Cover art or packaging material from SimGolf (1996)". MobyGames. Retrieved 2023-03-07.
- ^ Smith, Peter (January 20, 1997). "SimGolf Review". Computer Games Strategy Plus. Archived from the original on October 7, 1997.
External links
Categories:
- Articles with short description
- Short description matches Wikidata
- Articles using Infobox video game using locally defined parameters
- Articles using Wikidata infoboxes with locally defined images
- Articles with BNF identifiers
- Articles with BNFdata identifiers
- 1996 video games
- Golf video games
- Maxis Sim games
- Video games developed in the United States
- Video games scored by Jerry Martin
- Windows games
- Windows-only games
- All stub articles
- Golf video game stubs
- Simulation video game stubs