Pi-balled
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This article relies largely or entirely on a single source. (June 2021) |
Pi-balled | |
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Publisher(s) | Automata UK |
Programmer(s) | Jason Austin[1] |
Artist(s) | Colin Tuck[1] |
Platform(s) | ZX Spectrum |
Release | 1984 |
Pi-balled is a video game written by Jason Austin for the ZX Spectrum and published by Automata UK in 1984. Pi-balled is a Q*bert clone.
Gameplay
Pi-balled is a game in which the player avoids descending enemies while jumping between blocks on a pyramid and changing the colors on the cubes.[2]
Reception
Noel Williams reviewed Pi-balled for Imagine magazine, and stated that "If you want another fast action, eyestraining, fingerbreaking activity, you'll enjoy this, but if it is your mind or imagination that needs the exercise, forget it."[2]
Reviews
- Crash! - Apr, 1984
- Sinclair User - May, 1984
References
External links
- Pi-balled at MobyGames
- Text of additional reviews at Spectrum Computing
Categories:
- Articles with short description
- Short description matches Wikidata
- Articles needing additional references from June 2021
- All articles needing additional references
- Articles using Infobox video game using locally defined parameters
- Articles using Wikidata infoboxes with locally defined images
- 1984 video games
- Action games
- Automata UK games
- Video game clones
- Video games developed in the United Kingdom
- ZX Spectrum games
- ZX Spectrum-only games