Jane's F/A-18
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Jane's F/A-18 | |
---|---|
Developer(s) | EA Baltimore |
Publisher(s) | Electronic Arts |
Designer(s) | Michael J. McDonald |
Programmer(s) | John Paquin |
Artist(s) | Max D. Remington III |
Series | Jane's Combat Simulations |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | Air combat simulation |
Mode(s) | Single-player, multiplayer |
Jane's F/A-18 is one of the final study flight simulators by Electronic Arts under Jane's Combat Simulations brand, the sequel to the highly successful Jane's F-15. Jane's F/A-18 was released in early 2000; it simulates the F/A-18E Super Hornet and carrier-based aviation in a fictional campaign around the Kola Peninsula during a Russian civil war. It comes with a mission builder as well as a campaign builder. Fans have created content such as new cockpits, enhanced graphics, new aircraft, vehicles, and also the Persian Gulf area ported from Jane's F-15 as the games shared the same graphics engine.
Gameplay
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Release
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Reception
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In the United States, F/A-18 sold 115,599 copies and earned $3.46 million during the year 2000.[2]
Jane's F/A-18 garnered generally positive reviews, and holds an average of 88% on aggregate web site GameRankings.[3]
Jane's F/A-18 was a finalist for the Academy of Interactive Arts & Sciences' "Computer Simulation Game of the Year" award, which ultimately went to Microsoft Flight Simulator 2000.[4] The editors of Computer Gaming World likewise nominated F/A-18 as the best simulation game of 2000, although it lost to Comanche vs. Hokum.[5] The editors of Computer Games Magazine also nominated F/A-18 for their 2000 "Simulation of the Year" award.[6]
See also
References
- ^ Krug, Andrew (January 11, 2000). "Jane's F/A-18 Lands in Stores". The Adrenaline Vault. Archived from the original on March 28, 2002. Retrieved September 25, 2019.
- ^ "It's All in the Numbers". PC Gamer. 8 (4). Future US: 40, 41. April 2000.
- ^ "F/A-18 for PC". GameRankings. CBS Interactive. Archived from the original on 23 June 2013. Retrieved 23 July 2022.
- ^ "Third Interactive Achievement Awards; Personal Computer". Academy of Interactive Arts & Sciences. Archived from the original on September 3, 2000.
- ^ Staff (April 2001). "The 2001 Premier Awards; Games of the Year". Computer Gaming World. No. 201. pp. 72–80, 82, 83.
- ^ Staff (February 8, 2001). "Computer Games Magazine announces nominees for annual best in computer gaming awards". Computer Games Magazine. Archived from the original on February 9, 2005.
This article needs additional citations for verification. (August 2013) |
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